G4TV Interviews Miyamoto

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In the following interview Mr Miyamoto talks about the two new Super Mario titles, the next Zelda on Wii and the new upcoming Metroid title.

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Your Views on Nintendo Demo Play

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nsmbwii-toadyoshi

When I first heard of Nintendo Demo Play, at first I thought Nintendo was going to deliver a try before you buy service.  Well I couldn’t have been further from the truth.  Basically Demo Play will allow gamers that’s having problems with finishing a level to put the game into demo mode.  The demo will then play the level for gamers in order for them to see how the level can be completed.  This is a feature that will be popping up in future Nintendo games, the first of course being New Super Mario Bros Wii.

What are your thoughts on this?

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Wii MotionPlus A Must For Next Wii Zelda Title

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‘The goal at this point is that we would make Wii MotionPlus required in order to play Zelda’.  ‘The bigger hurdle for us is not really whether people have a Wii MotionPlus or don’t have it, it’s whether or not the experience is one where people will think they want to have a Wii Motion Plus in order to experience it.’

These are the words of Mr Miyamoto regarding the new upcoming Zelda title for Wii. The question of course is will Wii MotionPlus be a big seller and if not will Nintendo keep this mind set. Link with almost 1:1 control should be pretty awesome. :)

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Very Little Narrative in Super Mario Galaxy 2

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super-mario-galaxy-2

“I’d like to go with as little story as possible,” Miyamoto said. “I’ve always felt that the Mario games themselves aren’t particularly suited to having a very heavy story.”

The above quote is taken from IGN.  It seems that Super Mario Galaxy 2 isn’t going to be narrative heavy.  Hang on a minute, classic Mario has never been about narrative.

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New Comments Function on Main Page

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I’ve been busy adding a new feature to the site which hopefully will help folk while using the main page.  A long time ago the main blog and forum were completely separate entities.   If you made posts on the blog then forum users wouldn’t know about them and if you made comments then the odds are forum users would completely by pass it all.

Well the forum and blog has been integrated for quite some time now.  The main news is always cross posted so that it finds itself on the main page and stored within the forum.  What’s changed now (and the admin should enjoy this), whenever a post is made on the main page and if the article is cross posted into the forum, a link to leave comments in the forum appears at the bottom of the news article.  This means that users can read the main news and leave coments in the forum by simply clicking the link.

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Kotaku Reviews Mario vs DK III on DSi

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This is the first review of the DSi Mario vs Donkey Kong III game.   I really can’t wait to have this little beauty sitting on my DSi.

Smarter Than A Brain-Aged Brain Maybe Prof. Kawashima’s math problems make some people feel smarter, but there are those of us in the world who feel crafty only by figuring out how to get a few Mario-shaped wind-up toys to walk up the right paths, avoid the wrong pitfalls, dart over properly-drawn bridges of pink blocks etched into the level by our hand and exit the level safely. Each level plays in flat 2D, with the mini-Marios on unstoppable auto-pilot (a change since the previous installment of the series, when you could tap them to halt their march). Getting the mini-Marios past enemies, over barriers and safely home is seldom a sweat in the game’s first half but becomes wickedly challenging in the latter levels, especially as the game introduces new time pressures.

240 Bites At first the game appears to have 40 levels, including recycled boss battles from the first Mario Vs DK game on the DS. Then you figure out it has 60. But actually it has 100. And, using the system’s level editor you can either make and save 140 more or download that many from an easily accessible free store that already has plenty of ranked user-made levels and a batch of extra ones from Nintendo. That’s a lot of content and it grants you a lot of re-play value.

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Animal Crossing Total Japanese Sales Through the Roof

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Total sales figures of ACWW in Japan continues to rise. It now stands in the total sales charts as being a 5 million copy seller. I have a funny feeling that Wild World will have a place in sales history that City Folk will not enjoy.

Nintendo's Biggest E3 Moments

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It’s amazing to think that a simple bit of artwork can turn the world of video games upside down. Well that’s precisely what the latest Zelda Wii artwork has done. Of course the other major talking points involved Mario and Nintendo’s next peripheral. Here is a brief take on Nintendo’s E3 from 1up.

The Wii Vitality Sensor

Remember in The Producers, when the opening act of “Springtime for Hitler” ends, and it cuts to that classic reaction shot of the audience with everyone’s mouths agape in shock and confusion? We imagine that must have been the look on many a gamer’s face earlier this week, when Nintendo revealed the Wii Vitality Sensor. It plugs into a Wii remote, clamps onto your index finger, reads your pulse, and then… well, your guess is as good as ours, because Nintendo offered little explanation on how it’ll eventually be used. But there’s no denying it was one of the most talked about moments of E3, and we can’t wait to find out more about this baffling device.

Two New Mario Games

There hasn’t been more than one true installment in the Mario series on a Nintendo console since the original NES (unless you count Super Mario World and Yoshi’s Island on the Super Nintendo), but Nintendo announced it plans to do exactly that on the Wii when Super Mario Galaxy 2 releases next year. And on top of that, Nintendo also announced New Super Mario Bros. Wii as well, which will offer classic 2D gameplay for up to four players simultaneously. It’s good to be a Mario fan these days.

And about that Zelda Wii artwork

Few series could get gamers excited about a new installment with nothing but a single piece of concept art. The Legend of Zelda is one of them. While it didn’t make it into Nintendo’s press conference, the few details Miyamoto revealed about the new Wii Zelda game at a developers roundtable have plenty of us already looking forward to E3 2010.

New Pikmin 2 'New Play Control' Commercial

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This post is really a test but the commercial is still new. Shame it isn’t in English. :)

Your Using WoN 2.0

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Hello Folk. Well yes this site may seem like the same old site but that is only in terms of appearance. Over the weekend I’ve been working on rebuilding and updating WoN to try and squash the problems that folk’s been having over the past few months or so. You know the issues of logging in and so on. The admin also will notice a big difference in the upgrade. This is now WoN 2.0. I’m hoping the issues will be fewer now but even after all this hardwork, I have a funny feeling that something will still pop up.

Oh yes folks, the site is still pretty much bare at the moment. I made sure I added the shout box though because I know how much folk like to use it. I’m off to get some sleep now. :)

Hopefully I will get to work on the review and gallery a little later today.

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